Rajin. games & software. developer. February 2019
Solo

4 weeks

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website

steam

itch.io

jam-page

blog
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Key Skills
  • Rapid prototyping
  • Learning new tools
Responsibilities
Features
  • Custom procedural geometry generation for trails and UI
  • Extensible component framework for behavior composition
  • Flocking system for enemy movement supporting group cohesion, obstacle avoidance, and player tracking
Tools Used
  • Godot, GDScript, GLSL (gameplay, visuals)
  • Bfxr (sound effects)
  • Blender (3D assets)
  • Photoshop (textures)

Hyperspace Drifter is a classic vertically-scrolling shoot 'em, as well as my first project using the open-source Godot game engine. With health as your only resource you must balance offensive capabilities, time manipulation, and the ability to construct drones all while avoiding a constant barrage of enemies.

contact: rajin@rajinshankar.com copyright Rajin Shankar, 2020