Command Line

roles: programmer, technical artist, designer

Made in 48 hours for the 2018 Global Game Jam, Command Line is a drone management and resource collection game centered around writing programs that are broadcast from various hubs to the fleets in their command. Due to the brevity of the jam, some gameplay elements were designed but never implemented, however the final product showcases many of the core systems and could easily serve as a basis for future development.

Features
  • Underlying graph-based handling of resource networks
  • Emergent flocking behavior of AI drones
  • Parsing of command text into discreet behavior for AI groups
Tools Used
  • Unity (gameplay)
  • Sibelius (music)

Team Size: 3 members
Project Duration: 48 hours (January 2018)
Game Page: Global Game Jam Submission
includes game and project source downloads